Dedicated squad
A named team (engineers, animators, artists as needed) carries a slice of your roadmap and reports to your producers. Scales up or down as the plan moves.
- Best fit: a long arc where you need capacity that behaves like your own team.
Co-development for character-driven action: combat feel, character tech, world density, and the frame time to carry them. Solo or co-op, the craft is the same and the budget is tighter. Embedded in your pipeline in 72 hours, shipping under your brand.
ATONE is the UE5 action-adventure we built from scratch: concept, combat, world, tools and backend, all in-house. Feel-first melee designed to a single-player bar, then hardened beyond it. Playable slice, video, and 12-page post-mortem on request.
Every problem a partner studio brings us, we've probably hit a version of it ourselves.
A named team (engineers, animators, artists as needed) carries a slice of your roadmap and reports to your producers. Scales up or down as the plan moves.
Senior specialists drop into your existing team, your repo, your standups, your review standards. No parallel org, no black-box delivery.
We own a discrete feature or system end-to-end against agreed acceptance criteria and milestone gates. You review the result, not the timesheet.
Concept to playable in one team: combat, character, world, and the frame time to carry them. The shape of work we ran on ATONE for five years.
Four weeks. Fixed fee €30–60k. A senior-led, written audit on the architecture of your in-flight UE5 build - combat and GAS, animation and character tech, Nanite world, frame budgets, platform risk. Pod follow-on credit if you keep going. See the audit →
Six months. Fixed price €260–600k. Vertical ownership of one UE5 system (combat, character tech, animation pipeline, world production, or a system you name), five engineers, senior lead, embedded in your Perforce. See the Pod →
Send the pillar you're worried about: the combat that doesn't land, the character budget that won't close, the world you can't staff. We'll come back with a concrete read and a proposal, not a sales deck.
Send your build→