Description
We’re looking for a talented Senior Technical Animator to join our team and help develop an open-world MMORPG on UE5.
Responsibilities:
- Create and develop animation blueprints, with emphasis on gameplay, performance and quality.
- Set up animation in the game engine and test them in game.
- Be responsible for the maintenance, development and polish of the animation system in your feature areas.
- Work in small strike teams with animators, designers and software engineers to build game features according to the design and vision
- Help debug animation-related issues.
- Work with project managers to plan out short- and long-term project goals.
- Report to the technical animation director, attend reviews and be a part of a growing animation team.
- This is not a character rigging role.
Requirements
- Experience with animation blueprints and other animation-related UE types.
- Good at following directions, and open to feedback
- Be detailed-oriented and organized
- Must play video games.
- Work during the European work hours (UTC, UTC+2)